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	<id>https://wiki.dnd.in.ua/index.php?action=history&amp;feed=atom&amp;title=Enchantment</id>
	<title>Enchantment - Історія редагувань</title>
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	<updated>2026-04-30T00:52:52Z</updated>
	<subtitle>Історія редагувань цієї сторінки в вікі</subtitle>
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	<entry>
		<id>https://wiki.dnd.in.ua/index.php?title=Enchantment&amp;diff=394&amp;oldid=prev</id>
		<title>587: Імпортовано 1 версія</title>
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		<updated>2023-08-24T17:51:18Z</updated>

		<summary type="html">&lt;p&gt;Імпортовано 1 версія&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версія за 20:51, 24 серпня 2023&lt;/td&gt;
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		<author><name>587</name></author>
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		<id>https://wiki.dnd.in.ua/index.php?title=Enchantment&amp;diff=393&amp;oldid=prev</id>
		<title>bg3&gt;Taylan в 23:10, 31 липня 2023</title>
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		<updated>2023-07-31T23:10:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Нова сторінка&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Gameplay Mechanics]]&lt;br /&gt;
An '''Enchantment''' is a property of powerful magical [[Weapon]]s and [[Armour]] that increases their base effectiveness in battle. Enchantment values range from +1 to +5.&lt;br /&gt;
&lt;br /&gt;
An item with an enchantment value is always at least of {{uncommon}} rarity, and possibly higher. Some magical weapons and armour pieces - particularly those with names and histories - have an enchantment value ''in addition to'' a variety of possible item-specific properties.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
'''Weapon Enchantments''' add a bonus to [[Attack Roll]]s and [[Damage Roll]]s equal to the enchantment value.&lt;br /&gt;
&lt;br /&gt;
For example, a mundane [[Shortsword]] deals a base damage of {{DamageText|1d6 (1~6)|Piercing}}. A [[Shortsword +1]] increases that base damage to {{DamageText|1d6+1 (2~7)|Piercing}}.&lt;br /&gt;
&lt;br /&gt;
== Armour Enchantments ==&lt;br /&gt;
'''Armour Enchantments''' increase the base {{ArmourClass}} of armour by an amount equal to the enchantment value.&lt;br /&gt;
&lt;br /&gt;
For example, a mundane [[Leather Armour]] has a base Armour Class of 11. A [[Leather Armour +1]] increases that base Armour Class to 12.&lt;br /&gt;
&lt;br /&gt;
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		<author><name>bg3&gt;Taylan</name></author>
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