Rage
Enter a Rage to gain Resistance against physical damage and deal extra melee damage. Activating Rage is a Bonus Action.
Description[ред. | ред. код]
Release your unbridled fury to become stronger and more robust.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties[ред. | ред. код]
- Range: Self
- Only available in combat
{{#cargo_query: tables = conditions | fields = name, icon, effects, CONCAT() = save, CONCAT('10') = duration | where = name = 'Rage' | format = template | template = Condition/Format | named args = yes }}
At Higher Levels[ред. | ред. код]
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Progression[ред. | ред. код]
- Learns at level 1: Barbarian