Difficulty

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У грі Брама Балдура 3 є три рівні складності:

  • ДослідженняКомфортне прослуховування історії.
  • ПригодаГра кидає помірний виклик для відчуття перемоги.
  • ТактикаСправжній подарунок тактику. Рекомендовано для досвідчених гравців.

Від рівня складності зокрема залежать кількість провіанту потрібна для Довгого відпочинку:

  • Дослідження — ??
  • Пригода — 40
  • Тактика — 80

Ця сторінка є заглушкою. Ви можете допомогти нашій вікі, розширивши її. Дивіться розділ довідки про те, як зробити свій внесок..

Baldur's Gate 3 has three difficulty settings to choose from, in increasing difficulty order: Explorer, Balanced, Tactician.

Selecting A Difficulty[ред. | ред. код]

When you start a new game, you will be prompted to select a difficulty.

You also may change the difficulty after starting a game by using the menu and clicking on 'Difficulty'. The changes to statistics by modifying the difficulty are immediate.

Explorer Difficulty[ред. | ред. код]

Файл:Explorer Difficulty.webp

Explorer is the least difficult setting. In comparison to the Balanced difficulty setting, Explorer has:

  • All Enemies Maximum Health decreased by 33% (rounded nearest - 1).
    • In comparison to Tactician, Tactician enemies max HP is twice as much as Explorer enemies max HP.
  • Party characters receive a 100% bonus to hit points.
  • Items purchased from a merchant are at a 20% discount.
  • All characters (including enemies) proficiency bonuses are increased by 2.
  • Some turn-limited combat gives you additional turns making the encounter easier.
  • Multiclassing is not allowed on Explorer difficulty. Multiclass levels previously gained will stay if the difficulty is lowered to Explorer.

Balanced Difficulty[ред. | ред. код]

Файл:Balanced Difficulty.webp

Balanced is the middle difficulty setting and the most like a baseline, the original balance of the game was design by the developers focusing on both challenge and story. Refer to the other difficulties to see differences.

Tactician Difficulty[ред. | ред. код]

Файл:Tactician Difficulty.webp

Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has:

  • All Enemies Maximum Health increased by 33% (rounded nearest + 1).
    • Some enemies may have more health. (Example: Grym has 50% more HP, 300 -> 450).
  • More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
  • Some enemies will gain special attacks that are not present in the other difficulties.
  • All non-party characters receive modifiers that when examined are noted as "Difficulty: Tactician" in the combat log.
    • These modifiers can be additional attack rolls, to extra AC, resistance, better saving throws and sometimes unique modifiers.
  • Taking a Long Rest requires 80 Camp Supplies instead of the normal 40 on the other difficulties.
    • Insufficient camp rules remain the same (restore half HP and half your spell slots).

Example of Difficulty Changes[ред. | ред. код]

One named 4th level enemy in Act 1's statistics change the following across the three difficulties:

  • Explorer Difficulty: 46hp, +4 Proficiency Bonus
  • Balanced Difficulty: 67hp, +2 Proficiency Bonus
  • Tactician Difficulty: 87hp, +2 Proficiency Bonus, additional +2 Difficulty: Tactician bonus to attack rolls.