Weapon Actions

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Weapon Actions are a type of Action granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as Longswords will typically grant the Lacerate weapon action.

These actions are only usable once per Short Rest and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.

In order to gain access to the Weapon Actions from a weapon, a creature must have Proficiency in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).

The difficulty class (or DC) of Saving Throws against Weapon Actions is calculated similarly to Spellcasting DC, expect the relevant ability for the modifier bonus is Strength or Dexterity, whichever is higher.

Overview of Weapon Actions[ред. | ред. код]

Melee Weapons[ред. | ред. код]

Weapon Action Associated Weapons Cost Effect Saving Throw Damage
Backbreaker Warhammers Warhammers
Mauls Mauls
Action Inflict Prone Strength 1d4 + Strength Modifier
Damage Types Bludgeoning
Brace (Melee) Glaives Glaives
Pikes Pikes
 6 m / 20 ft Movement 'Advantage' on damage rolls for this turn - -
Cleave Battleaxes Battleaxes
Greataxes Greataxes
Halberds Halberds
Greatswords Greatswords
Action Strike 3 targets
1.5 m / 5 ft cone
- Halved weapon damage
(added damage is not halved e.g. from Divine Smite, Great Weapon Master)
Concussive Smash Morningstars Morningstars
Bludgeoning weapons except Quarterstaves:
Clubs Clubs
Light Hammers Light Hammers
Maces Maces
Warhammers Warhammers
Greatclubs Greatclubs
Mauls Mauls
Action Inflict Dazed Constitution Weapon damage
Crippling Strike War Picks War Picks
Battleaxes Battleaxes
Action Inflict Crippled Constitution 1d4 + Strength Modifier
Damage Types Slashing
Disarming Strike Tridents Tridents Action Target drops Weapon Strength 1d4 + Strength Modifier
Damage Types Piercing
Flourish All martial weapons with Finesse:
Scimitars Scimitars
Shortswords Shortswords
Rapiers Rapiers
Bonus Action Inflict Off Balance Dexterity None
Heartstopper Morningstars Morningstars Action Inflict Chest Trauma Constitution 1d4 + Strength Modifier
Damage Types Bludgeoning
Lacerate All Slashing weapons:
Handaxes Handaxes
Sickles Sickles
Scimitars Scimitars
Battleaxes Battleaxes
Longswords Longswords
Glaives Glaives
Greataxes Greataxes
Greatswords Greatswords
Halberds Halberds
Action Inflict Bleeding Constitution Weapon damage
Piercing Strike Rapiers Rapiers
Shortswords Shortswords
Tridents Tridents
Pikes Pikes
Action Inflict Gaping Wounds Constitution Weapon damage
Pommel Strike Longswords Longswords
Greatswords Greatswords
Bonus Action Inflict Dazed Constitution 1d4 + Strength Modifier
Damage Types Slashing
Prepare Greataxes Greataxes  6 m / 20 ft Movement Extra damage on melee attacks this turn - Strength Modifier
Damage Types Slashing
Rush Attack Longswords Longswords
All polearms except Quarterstaves:
Spears Spears
Tridents Tridents
Glaives Glaives
Halberds Halberds
Pikes Pikes
Action Charge 9 m / 30 ft
Inflict Off Balance
Strength 1d4 + Strength Modifier
Inherits weapon damage type
Tenacity Morningstars Morningstars
Greatclubs Greatclubs
Mauls Mauls
Passive Inflict damage on a miss - Strength Modifier
Damage Types Bludgeoning
Topple Quarterstaves Quarterstaves Action Inflict Prone Dexterity None
Weakening Strike Rapiers Rapiers
War Picks War Picks
Warhammers Warhammers
Action Inflict Weak Grip Strength 1d4 + Strength Modifier
Inherits weapon damage type

Ranged Weapons[ред. | ред. код]

Weapon Action Associated Weapons Cost Effect Saving Throw Damage
Brace (Ranged) Longbows Longbows  6 m / 20 ft Movement 'Advantage' on damage rolls for this turn - -
Hamstring Shot Shortbows Shortbows
Longbows Longbows
Action Inflict Hamstrung Constitution Weapon damage
Mobile Shot Hand Crossbows Hand Crossbows Bonus Action Weapon attack as a bonus action

Prerequisite: Dashed or Disengaged this turn

- Weapon damage
Piercing Shot All crossbows:
Light Crossbows Light Crossbows
Hand Crossbows Hand Crossbows
Heavy Crossbows Heavy Crossbows
Action Inflict Gaping Wounds Constitution 1d8 + Dexterity Modifier
Damage Types Piercing

Special Actions[ред. | ред. код]

  • The following actions are available only on specific weapons.
Weapon Action Associated Weapons Cost Effect Saving Throw Damage
Arcane Ammunition Файл:Crossbow of Arcane Force Icon.png Crossbow of Arcane Force Bonus Action Infuse your bolts to deal additional an 1d4Damage TypesForce damage. - -
Colossal Onslaught Файл:Jorgoral's Greatsword Icon.png Jorgoral's Greatsword Action Strike multiple foes in a line 3m wide and 6m long. - 1d8 + Strength Modifier Damage Types Bludgeoning
Corrosive Strike Файл:Corrosive Flail Icon.png Corrosive Flail Action Deal additional Acid damage equal to your Proficiency Bonus. On a hit, create a pool of acid around the target which reduces Armour Class Armour Class by 2. - 1d8 + Strength Modifier Damage Types Bludgeoning + Proficiency Bonus Damage Types Acid
Gargantuan Cleave Файл:Greataxe PlusOne Icon.png Very Heavy Greataxe Action Strike multiple foes but inflict Off Balance on self - Weapon damage + 1d6
Hush You! Файл:Battleaxe PlusOne Icon.png Witchbreaker Action Slash a target and possibly Silence it. Constitution 1d8 + Strength Modifier [[DamageType|Damage Types Bludgeoning]]
Maiming Strike (Weapon Action) Файл:Handaxe PlusOne Icon.png Thermodynamo Axe Action Possibly Maims your target. They can't move. Constitution 1d4 + Strength Modifier Damage Types Bludgeoning
Razor Gale Файл:Longsword PlusOne Icon.png Larethian's Wrath Action Swing your weapon in a 4m cone that deals damage to all enemies within range. - 1d8 + Dexterity Modifier Damage Types Bludgeoning

Soulbreaker

Файл:Soulbreaker Greatsword Icon.png Soulbreaker Greatsword

Silver Sword of the Astral Plane

Action Rend the enemy's body and soul, dealing an additional 4Damage TypesPsychic damage and posibly Stun them. Constitution 1d6 + Strength Modifier Damage Types Piercing + 4Damage TypesPsychic
Shadowsoaked Blow Файл:Shortsword PlusOne Icon.png Sword of Clutching Umbra Action Strike an enemy, adding your Proficiency Bonus and 1d6Damage TypesPsychic to the damage. This attack doesn't break concealment. - 1d8 + Dexterity Modifier Damage Types Bludgeoning + 1d6Damage TypesPsychic
Topple the Big Folk Файл:Longsword PlusOne Icon.png Balduran's Giantslayer Action Deal additional damage. Large, Huge or Gargantuan creatures take an additional 2-12Damage TypesSlashing damage and may fall Prone Strength 2d6 + 2x Strength Modifier + Proficiency Bonus Damage Types Slashing

Conditions Inflicted by Weapon Actions[ред. | ред. код]

Condition Inflicted by (and Saving Throw) Saving Throw Penalty Additional Effects Removed By
Prone Topple (STR)
Backbreaker (DEX)
Strength
Dexterity
Advantage to nearby attackers
Off Balance Rush Attack (STR)
Flourish (DEX)
Strength
Dexterity
Advantage to attackers
  • Taking damage
  • Ally Help
Weak Grip Weakening Strike (STR) Strength
Dexterity
Disadvantage on attacks
Crippled Crippling Strike (CON) Dexterity Movement Speed reduced to 0
  • Healing
Chest Trauma Heartstopper (CON) Constitution One less Action for 2 turns
  • Healing
Bleeding Lacerate (CON) Constitution Inflicts 2 Damage Types Slashing per turn for 2 turns
  • Healing
Dazed Concussive Smash (CON)
Pommel Strike (CON)
Wisdom Can't take reactions, loses Dexterity bonus to Armour Class
Gaping Wounds Piercing Shot (CON)
Piercing Strike (CON)
- Receive additional 2 Damage Types Piercing damage from attacks for 2 turns
  • Healing
Hamstrung Hamstring Shot (CON) - Movement Speed halved
  • Healing