Weapon Actions
Weapon Actions are a type of Action granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as Longswords will typically grant the Lacerate weapon action.
These actions are only usable once per Short Rest and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
In order to gain access to the Weapon Actions from a weapon, a creature must have Proficiency in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
The difficulty class (or DC) of Saving Throws against Weapon Actions is calculated similarly to Spellcasting DC, expect the relevant ability for the modifier bonus is Strength or Dexterity, whichever is higher.
Overview of Weapon Actions[ред. | ред. код]
Melee Weapons[ред. | ред. код]
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
---|---|---|---|---|---|
Backbreaker | Warhammers Mauls Mauls |
Action | Inflict Prone | Strength | 1d4 + Strength Modifier Bludgeoning |
Brace (Melee) | Glaives Pikes |
6 m / 20 ft Movement | 'Advantage' on damage rolls for this turn | - | - |
Cleave | Battleaxes Greataxes Greataxes Halberds Greatswords |
Action | Strike 3 targets 1.5 m / 5 ft cone |
- | Halved weapon damage (added damage is not halved e.g. from Divine Smite, Great Weapon Master) |
Concussive Smash | Morningstars Morningstars Bludgeoning weapons except Quarterstaves: Clubs Light Hammers Maces Warhammers Greatclubs Greatclubs Mauls Mauls |
Action | Inflict Dazed | Constitution | Weapon damage |
Crippling Strike | War Picks War Picks Battleaxes |
Action | Inflict Crippled | Constitution | 1d4 + Strength Modifier Slashing |
Disarming Strike | Tridents | Action | Target drops Weapon | Strength | 1d4 + Strength Modifier Piercing |
Flourish | All martial weapons with Finesse: Scimitars Shortswords Rapiers |
Bonus Action | Inflict Off Balance | Dexterity | None |
Heartstopper | Morningstars Morningstars | Action | Inflict Chest Trauma | Constitution | 1d4 + Strength Modifier Bludgeoning |
Lacerate | All Slashing weapons: Handaxes Sickles Scimitars Battleaxes Longswords Glaives Greataxes Greataxes Greatswords Halberds |
Action | Inflict Bleeding | Constitution | Weapon damage |
Piercing Strike | Rapiers Shortswords Tridents Pikes |
Action | Inflict Gaping Wounds | Constitution | Weapon damage |
Pommel Strike | Longswords Greatswords |
Bonus Action | Inflict Dazed | Constitution | 1d4 + Strength Modifier Slashing |
Prepare | Greataxes Greataxes | 6 m / 20 ft Movement | Extra damage on melee attacks this turn | - | Strength Modifier Slashing |
Rush Attack | Longswords All polearms except Quarterstaves: Spears Tridents Glaives Halberds Pikes |
Action | Charge 9 m / 30 ft Inflict Off Balance |
Strength | 1d4 + Strength Modifier Inherits weapon damage type |
Tenacity | Morningstars Morningstars Greatclubs Greatclubs Mauls Mauls |
Passive | Inflict damage on a miss | - | Strength Modifier Bludgeoning |
Topple | Quarterstaves | Action | Inflict Prone | Dexterity | None |
Weakening Strike | Rapiers War Picks War Picks Warhammers |
Action | Inflict Weak Grip | Strength | 1d4 + Strength Modifier Inherits weapon damage type |
Ranged Weapons[ред. | ред. код]
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
---|---|---|---|---|---|
Brace (Ranged) | Longbows | 6 m / 20 ft Movement | 'Advantage' on damage rolls for this turn | - | - |
Hamstring Shot | Shortbows Longbows |
Action | Inflict Hamstrung | Constitution | Weapon damage |
Mobile Shot | Hand Crossbows | Bonus Action | Weapon attack as a bonus action
Prerequisite: Dashed or Disengaged this turn |
- | Weapon damage |
Piercing Shot | All crossbows: Light Crossbows Hand Crossbows Heavy Crossbows Heavy Crossbows |
Action | Inflict Gaping Wounds | Constitution | 1d8 + Dexterity Modifier Piercing |
Special Actions[ред. | ред. код]
- The following actions are available only on specific weapons.
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
---|---|---|---|---|---|
Arcane Ammunition | Файл:Crossbow of Arcane Force Icon.png Crossbow of Arcane Force | Bonus Action | Infuse your bolts to deal additional an 1d4Force damage. | - | - |
Colossal Onslaught | Файл:Jorgoral's Greatsword Icon.png Jorgoral's Greatsword | Action | Strike multiple foes in a line 3m wide and 6m long. | - | 1d8 + Strength Modifier Bludgeoning |
Corrosive Strike | Файл:Corrosive Flail Icon.png Corrosive Flail | Action | Deal additional Acid damage equal to your Proficiency Bonus. On a hit, create a pool of acid around the target which reduces Armour Class by 2. | - | 1d8 + Strength Modifier Bludgeoning + Proficiency Bonus Acid |
Gargantuan Cleave | Файл:Greataxe PlusOne Icon.png Very Heavy Greataxe | Action | Strike multiple foes but inflict Off Balance on self | - | Weapon damage + 1d6 |
Hush You! | Файл:Battleaxe PlusOne Icon.png Witchbreaker | Action | Slash a target and possibly Silence it. | Constitution | 1d8 + Strength Modifier [[DamageType| Bludgeoning]] |
Maiming Strike (Weapon Action) | Файл:Handaxe PlusOne Icon.png Thermodynamo Axe | Action | Possibly Maims your target. They can't move. | Constitution | 1d4 + Strength Modifier Bludgeoning |
Razor Gale | Файл:Longsword PlusOne Icon.png Larethian's Wrath | Action | Swing your weapon in a 4m cone that deals damage to all enemies within range. | - | 1d8 + Dexterity Modifier Bludgeoning |
Файл:Soulbreaker Greatsword Icon.png Soulbreaker Greatsword | Action | Rend the enemy's body and soul, dealing an additional 4Psychic damage and posibly Stun them. | Constitution | 1d6 + Strength Modifier Piercing + 4Psychic | |
Shadowsoaked Blow | Файл:Shortsword PlusOne Icon.png Sword of Clutching Umbra | Action | Strike an enemy, adding your Proficiency Bonus and 1d6Psychic to the damage. This attack doesn't break concealment. | - | 1d8 + Dexterity Modifier Bludgeoning + 1d6Psychic |
Topple the Big Folk | Файл:Longsword PlusOne Icon.png Balduran's Giantslayer | Action | Deal additional damage. Large, Huge or Gargantuan creatures take an additional 2-12Slashing damage and may fall Prone | Strength | 2d6 + 2x Strength Modifier + Proficiency Bonus Slashing |
Conditions Inflicted by Weapon Actions[ред. | ред. код]
Condition | Inflicted by (and Saving Throw) | Saving Throw Penalty | Additional Effects | Removed By |
---|---|---|---|---|
Prone | Topple (STR) Backbreaker (DEX) |
Strength Dexterity |
Advantage to nearby attackers |
|
Off Balance | Rush Attack (STR) Flourish (DEX) |
Strength Dexterity |
Advantage to attackers |
|
Weak Grip | Weakening Strike (STR) | Strength Dexterity |
Disadvantage on attacks |
|
Crippled | Crippling Strike (CON) | Dexterity | Movement Speed reduced to 0 |
|
Chest Trauma | Heartstopper (CON) | Constitution | One less Action for 2 turns |
|
Bleeding | Lacerate (CON) | Constitution | Inflicts 2 Slashing per turn for 2 turns |
|
Dazed | Concussive Smash (CON) Pommel Strike (CON) |
Wisdom | Can't take reactions, loses Dexterity bonus to Armour Class |
|
Gaping Wounds | Piercing Shot (CON) Piercing Strike (CON) |
- | Receive additional 2 Piercing damage from attacks for 2 turns |
|
Hamstrung | Hamstring Shot (CON) | - | Movement Speed halved |
|