Шаблон:DamageInfo: відмінності між версіями
587 (обговорення | внесок) (Створена сторінка: <includeonly>{{#switch: {{{1}}} | weapon = {{InfoBlob | Normal Weapon Damage }} | #default = {{DamageInfo/Primitive | flat value = {{#if: {{#pos: {{{1|}}} | d }} {{#pos: {{{1|}}} | + }} | <!--nothing--> | {{{1|}}} }} | count = {{{count | {{#if: {{#pos: {{{1}}} | d }} | {{#explode: {{lc: {{{1}}} }} | d | 0 }} }} }}} | die = {{{die | {{#if: {{#pos: {{{1}}} | d }} | <!-- To get the die out of e.g. "2d6 + 3", we turn it into "2+6 + 3", use '+' as...) |
587 (обговорення | внесок) м (Імпортовано 1 версія) |
(Немає відмінностей)
|
Поточна версія на 21:00, 27 серпня 2023
New usage[ред. код]
Examples:
{{DamageInfo | 2 | Acid }}
---
{{DamageInfo | +2 | Acid }}
---
{{DamageInfo | 1d8 | Slashing}}
---
{{DamageInfo | 4d6 | Radiant}}
---
{{DamageInfo | 1d4+1 | Force}}
---
{{DamageInfo | 2d10 | Fire | per = ray }}
---
{{DamageInfo | 1d12 | Poison | per = turn }}
---
{{DamageInfo | 1d8 | Piercing | modifier = melee }}
---
{{DamageInfo | 1d8 | Piercing | modifier = ranged }}
---
{{DamageInfo | 1d8 | Piercing | modifier = finesse }}
---
{{DamageInfo | 1d8 | Bludgeoning | modifier = Wisdom }}
---
{{DamageInfo | 2d6 | Cold | save = no }}
---
{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}
Legacy usage[ред. код]
Examples:
{{DamageInfo | count = 1 | die = 8 | type = Slashing }}
---
{{DamageInfo | count = 4 | die = 6 | type = Radiant }}
---
{{DamageInfo | count = 1 | die = 4 | plus = 1 | type = Force }}
---
{{DamageInfo | count = 2 | die = 10 | type = Fire | per = ray }}
---
{{DamageInfo | count = 1 | die = 12 | type = Poison | per = turn }}
---
{{DamageInfo | count = 1 | die = 8 | modifier = melee | type = Piercing }}
---
{{DamageInfo | count = 1 | die = 8 | modifier = ranged | type = Piercing }}
---
{{DamageInfo | count = 1 | die = 8 | modifier = finesse | type = Piercing }}
---
{{DamageInfo | count = 1 | die = 8 | modifier = Wisdom | type = Bludgeoning }}
---
IMPORTANT NOTES
The plus
parameter must be either omitted entirely, or set to a valid number, but never provided with an empty value like {{... | plus= | ...}}
. It can be set to 0, which is the same as omitting it, so if you're using this template from within another, and want to pass on an optional parameter for the plus value, you can pass it on like {{... | plus = {{{MyOptionalPlus | 0}}} | ...}}
.