Шаблон:DamageInfo

Матеріал з Вікі D&D українською
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New usage[ред. код]

Examples:

{{DamageInfo | 2 | Acid }}

2 Damage Types Acid

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{{DamageInfo | +2 | Acid }}

+ 2 Damage Types Acid

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{{DamageInfo | 1d8 | Slashing}}

1d8 (1~8) Damage Types Slashing

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{{DamageInfo | 4d6 | Radiant}}

4d6 (4~24) Damage Types Radiant

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{{DamageInfo | 1d4+1 | Force}}

1d4 + 1 (2~5) Damage Types Force

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{{DamageInfo | 2d10 | Fire | per = ray }}

2d10 (2~20) per ray Damage Types Fire

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{{DamageInfo | 1d12 | Poison | per = turn }}

Файл:D12 Poison.png 1d12 (1~12) per turn Damage Types Poison

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{{DamageInfo | 1d8 | Piercing | modifier = melee }}

1d8 (1~8) + Strength Modifier Damage Types Piercing

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{{DamageInfo | 1d8 | Piercing | modifier = ranged }}

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{{DamageInfo | 1d8 | Piercing | modifier = finesse }}

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{{DamageInfo | 1d8 | Bludgeoning | modifier = Wisdom }}

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{{DamageInfo | 2d6 | Cold | save = no }}

2d6 (2~12) Damage Types Cold (No Saving Throw allowed)

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{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}

2d6 (2~12) Damage Types Acid (Dexterity Save to halve)

Legacy usage[ред. код]

Examples:

{{DamageInfo | count = 1 | die = 8 | type = Slashing }}

1d8 (1~8) Damage Types Slashing

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{{DamageInfo | count = 4 | die = 6 | type = Radiant }}

4d6 (4~24) Damage Types Radiant

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{{DamageInfo | count = 1 | die = 4 | plus = 1 | type = Force }}

1d4 + 1 (2~5) Damage Types Force

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{{DamageInfo | count = 2 | die = 10 | type = Fire | per = ray }}

2d10 (2~20) per ray Damage Types Fire

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{{DamageInfo | count = 1 | die = 12 | type = Poison | per = turn }}

Файл:D12 Poison.png 1d12 (1~12) per turn Damage Types Poison

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{{DamageInfo | count = 1 | die = 8 | modifier = melee | type = Piercing }}

1d8 (1~8) + Strength Modifier Damage Types Piercing

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{{DamageInfo | count = 1 | die = 8 | modifier = ranged | type = Piercing }}

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{{DamageInfo | count = 1 | die = 8 | modifier = finesse | type = Piercing }}

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{{DamageInfo | count = 1 | die = 8 | modifier = Wisdom | type = Bludgeoning }}

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IMPORTANT NOTES

The plus parameter must be either omitted entirely, or set to a valid number, but never provided with an empty value like {{... | plus= | ...}}. It can be set to 0, which is the same as omitting it, so if you're using this template from within another, and want to pass on an optional parameter for the plus value, you can pass it on like {{... | plus = {{{MyOptionalPlus | 0}}} | ...}}.