Bonus Action
Bonus Action is one type of Resource available to characters during their turn. Bonus Actions can be used to execute various abilities, such as Shove, Dip or casting certain Spells. Self-target actions such as drinking Potions or applying weapon coatings are also performed with a Bonus Action.
Characters normally receive one Bonus Action per turn. Thief Rogues receive two Bonus Actions. Some magical items, such as Circlet of Fire, conditionally grant an additional bonus action.
List of Bonus Actions
Common
Weapon Actions
See also: Weapon Actions
| Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
|---|---|---|---|---|---|
| All martial weapons with Finesse: |
Inflict Off Balance | Dexterity | None | ||
| Weapon attack as a bonus action
Prerequisite: Dashed or Disengaged this turn |
- | Weapon damage | |||
| Inflict Dazed | Constitution | 1d4 + Strength Modifier |
Class-Specific Abilities
Spells
See also: Spells
Cut content
See also: Illithid Powers
| Illithid Power | Class | Recharge |
|---|---|---|
| Файл:Barb Tadpole Endless Rage Icon.png Endless Rage | Barbarian || Long Rest | |
| Cleric || Short Rest | ||
| Файл:Druid Tadpole Aberrant Shape Icon.png Aberrant Shape | Druid | |
| Файл:Fighter Tadpole Psionic Pull Icon.png Psionic Pull | Fighter || Short Rest | |
| Файл:Rogue Tadpole Inkblot Icon.png Inkblot | Rogue || Short Rest | |
| Файл:Warlock Tadpole Supernatural Attraction Icon.png Supernatural Attraction | Warlock || Short Rest | |
| Файл:Wizard Tadpole Reflective Shell Icon.png Reflective Shell | Wizard || Short Rest |
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