Wizard

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Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

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Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

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Wizard is a character Class in Baldur's Gate 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use Intelligence as their primary ability score.

The Wizard Subclasses are: Файл:Abjuration School Subclass Icon.png Abjuration School, Файл:Wizard conjuration.png Conjuration School, Файл:Wizard divination.png Divination School, Файл:Wizard enchantment.png Enchantment School, Файл:Evocation School Subclass Icon.png Evocation School, Файл:Wizard illusion.png Illusion School, Файл:Wizard necromancy.png Necromancy School, and Файл:Wizard transmutation.png Transmutation School.

The Wizard Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Spells learned Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting, Файл:Arcane Recovery Icon 64px.png Arcane Recovery +6 3 2 - - - - -
2nd +2 #Level 2 Arcane Tradition +2 3 3 - - - - -
3rd +2 Файл:Arcane Recovery Icon 64px.png Arcane Recovery: Strength 2 +2 3 4 2 - - - -
4th +2 Feats#Available Feats Feat +2 4 4 3 - - - -
5th +3 Файл:Arcane Recovery Icon 64px.png Arcane Recovery: Strength 3 +2 4 4 3 2 - - -
6th +3 #Level 6 Arcane Tradition feature +2 4 4 3 3 - - -
7th +3 Файл:Arcane Recovery Icon 64px.png Arcane Recovery: Strength 4 +2 4 4 3 3 1 - -
8th +3 Feats#Available Feats Feat +2 4 4 3 3 2 - -
9th +4 Файл:Arcane Recovery Icon 64px.png Arcane Recovery: Strength 5 +2 4 4 3 3 3 1 -
10th +4 #Level 10 Arcane Tradition feature +2 5 4 3 3 3 2 -
11th +4 Файл:Arcane Recovery Icon 64px.png Arcane Recovery: Strength 6 +2 5 4 3 3 3 2 1
12th +4 Feats#Available Feats Feat +2 5 4 3 3 3 2 1

Class Information

Файл:Wizard Class Default Armor 1.png
Wizard's default armour

Spellcasting

  • Spellcasting Ability: Intelligence
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
  • Spell Scribing: A Wizard who finds a Scroll for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Cantrips (Choose 3):

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  • Choose a number of Prepared Spells =
    1 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell.)
  • New 1st Level Spells available (Choose 6):

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Level 2

  • Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
  • Choose a number of Prepared Spells =
    2 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell.)
  • Learn 2 additional 1st Level Spells from the Wizard Spell List.
  • Choose a subclass:
Файл:Abjuration School Subclass Icon.png
Abjuration School
Файл:Wizard conjuration.png
Conjuration School
Файл:Wizard divination.png
Divination School
Файл:Wizard enchantment.png
Enchantment School
Файл:Evocation School Subclass Icon.png
Evocation School
Файл:Wizard illusion.png
Illusion School
Файл:Wizard necromancy.png
Necromancy School
Файл:Wizard transmutation.png
Transmutation School
  • Subclass Features:
Файл:Abjuration School Subclass Icon.png Abjuration School Файл:Wizard conjuration.png Conjuration School Файл:Wizard divination.png Divination School Файл:Wizard enchantment.png Enchantment School
Файл:Evocation School Subclass Icon.png Evocation School Файл:Wizard illusion.png Illusion School Файл:Wizard necromancy.png Necromancy School Файл:Wizard transmutation.png Transmutation School

Level 3

  • Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • Choose a number of Prepared Spells =
    3 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell.)
  • Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
  • New 2nd Level Spells available:

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  • Subclass Features: None at this level

Level 4

  • Choose a Feat.
  • Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
  • Cantrips (Choose 1):

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  • Choose a number of Prepared Spells =
    4 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell.)
  • Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
  • Subclass Features: None at this level

Level 5

  • Choose a number of Prepared Spells =
    5 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
  • New 3rd Level Spells available:

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  • Cantrip Damage Boost: Damage rolls for cantrips roll an additional die.
  • Subclass Features: None at this level

Level 6

  • Choose a number of Prepared Spells =
    6 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
  • Subclass Features:
Файл:Abjuration School Subclass Icon.png Abjuration School Файл:Wizard conjuration.png Conjuration School Файл:Wizard divination.png Divination School Файл:Wizard enchantment.png Enchantment School
Файл:Evocation School Subclass Icon.png Evocation School Файл:Wizard illusion.png Illusion School Файл:Wizard necromancy.png Necromancy School Файл:Wizard transmutation.png Transmutation School

Level 7

  • Choose a number of Prepared Spells =
    7 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
  • New 4th Level Spells available:

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  • Subclass Features: None at this level

Level 8

  • Choose a number of Prepared Spells =
    8 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
  • Subclass Features: None at this level

Level 9

  • Choose a number of Prepared Spells =
    9 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
  • New 5th Level Spells available:

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  • Subclass Features: None at this level

Level 10

  • Cantrips (Choose 1):

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  • Choose a number of Prepared Spells =
    10 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
  • Subclass Features:
Файл:Abjuration School Subclass Icon.png Abjuration School Файл:Wizard conjuration.png Conjuration School Файл:Wizard divination.png Divination School Файл:Wizard enchantment.png Enchantment School
Файл:Evocation School Subclass Icon.png Evocation School Файл:Wizard illusion.png Illusion School Файл:Wizard necromancy.png Necromancy School Файл:Wizard transmutation.png Transmutation School

Level 11

  • Choose a number of Prepared Spells =
    11 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
  • New 6th Level Spells available:

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  • Subclass Features: None at this level

Level 12

  • Choose a number of Prepared Spells =
    12 (Wizard Level) + Intelligence Modifier
    (Minimum of 1 spell)
  • Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
  • Subclass Features: None at this level

Wizard Spell List

Cantrips

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Level 1 Spells

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Level 2 Spells

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Level 3 Spells

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Level 4 Spells

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Level 5 Spells

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Level 6 Spells

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External Links